Internship @Relay Financial

Internship @Relay Financial

Internship @Relay Financial

A redesign of Apple Music's social product features with a focus on improving user experience while aligning with Apple Music's business goals.

A redesign of Apple Music's social product features with a focus on improving user experience while aligning with Apple Music's business goals.

A redesign of Apple Music's social product features with a focus on improving user experience while aligning with Apple Music's business goals.

DESCIPLINE

Product Redesign, User Research, UX/UI Design, User Flow, Usability Testing, Interaction Design

ROLE

Product Designer

FOR

Apple Music

TEAM

Solo

TIME

May 2023

TOOLS

Figma, FigJam, Zoom

Summary

The business goal of Apple Music is to make it more than just a utility. However, the app's limited opportunities for user interaction often result in many users utilizing it as a simple music player.

Redesigned 4 existing UX Patterns and 2 new user flows, aligning with Apple Design Principles.

1 New Feature

6 Interactive Prototypes

50+ Hi-Fi Screens

Scope of Work

UX Research

Current features

User Interviews

UX Aduits

Ideation

Jobs to be done

Crazy Eights

Info Architecture

Design

Sketches & User Flows

Prototypes

UI Components

Validation

Usability testing

Demo animations

Understand Business

Context

What is Apple Music?

Apple Music is a music streaming service that provides users access to a vast library of songs, playlists, and radio stations. It is seamlessly integrated with Apple's ecosystem and offers exclusive content and personalized recommendations, making it a unique and comprehensive music experience for users.

Understand Business

Context

Why Redesign Social Feature?

Research shows music can enhance social connections.

Research shows music can enhance social connections.

Research shows music can enhance social connections.

Only 10% iPhone users subscribe to Apple Music.

Apple's mission: "To bringing the best user experience to customers through innovative hardware, software, and services."

Functional needs

Emotional needs

Social needs

UX Research

Current Social Features

I began the research with a question: 'How does Apple Music currently incorporate social features and offer opportunities for users to connect?".

Ability to view personal profile, shared playlist and following users.

Ability to share musics on 3rd-party platform, Instagram, Messages, etc.

SharePlay enables simultaneous music playback among multiple users.

UX Research

User Interviews

To explore opportunities for improving Apple Music's social features, I conducted four online meetings with 21-24-year-old iPhone users who regularly subscribe and use the app, gathering both quantitative and qualitative data on user behavior and perceptions.

Only 1 person knows about the "Personal Profile" feature, with most users unaware of it.

Most users rarely visit a friend's profile or listen to their playlists, almost none at all.

All of the users are enthusiastic about increasing their social interactions through music with their friends.

Users infrequently share lyrics or songs with friends, as they find the sharing feature unintuitive. They also hardly use "SharePlay."

"While I've always believed that music is a powerful way to connect with others, I've never had the opportunity to discover my friends' taste in music."

UX Research

UX Audits

After interviewing Apple Music users, I found that most are not using the available interaction features and find them unintuitive. To address this, I conducted a UX audit and identified 4 issues that may be contributing to the problem.

Limited social features

Sharing is nonintuitive

Entry buried too deep

Lack of customization

Limited social features

Sharing is nonintuitive

Entry buried too deep

Lack of customization

Ideation

Jobs to Be Done

To build empathy and understand user's motivations and expectations on the social features, I analyzed Jobs to be Done before jumping into design.

Activities such as user journeys and value propositions may not be feasible for this project, and personas are often impractical and lack substance.

Ideation

Crazy Eights

Having gained an understanding of users' needs and behaviors in diverse scenarios, I employed the Crazy Eight strategy to generate potential solutions, and then utilized a Prioritization Matrix to evaluate and prioritize the potential impact of each solution.

Ideation

Information Architecture

Before jumping into the details of each screen, information architecture is rearranged to best guide the design of each feature.

Before

After

Ideation

Sketches & User Flow

Using the ideas from Crazy Eights as a reference, I began to out each flow and sketching to visualize my designs.

Design

40+ Low-Fi Prototype

Design

IOS Design System

I spent some time auditing the IOS 16 Design System to make sure my designs align with Apple Design Principle.

Introducing

Apple Music + Social

Express your music taste in a more intuitive and captivating way.

Introducing

Apple Music + Social

Express your music taste in a more intuitive and captivating way.

Introducing

Apple Music + Social

Express your music taste in a more intuitive and captivating way.

User Profile. A space to showcase your taste.

"User Profile" is moved outside of deep menus. You can display current playing music to friends. More customization options are available.

Music Instant. Capture your music memory.

"Instant" is a music feed that enables users to connect and explore new music.

"Instant" is a music feed that enables users to connect and explore new music. Always feel free to save and share any "Music Instant"

Add your Instants in multiple ways.

Add your instants through your listening preference. Sharing button relocates from the dropdown menu to main screen for a smother sharing experience.

Search doesn't have to be Boring.

Now, while searching for new music, you can also see the music genres your friends are listening to.

Designed by Shawn Dashan Ji

Designed by Shawn Dashan Ji

Designed by Shawn Dashan Ji